Health/Assets/Scripts/UI/MainUIBtnManager.cs

31 lines
766 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class MainUIBtnManager : MonoBehaviour
{
public void OnPointEnter()
{
var controller = transform.parent.Find("Description").GetComponent<Animator>();
if (gameObject.name.Equals("Driver"))
{
controller.Play("MainUIDriverBtn");
}
else if (gameObject.name.Equals("CoDriver"))
{
controller.Play("MainUICoDriverBtn");
}
else
{
controller.Play("MainUIInfo");
}
}
public void OnPointExit()
{
var controller = transform.parent.Find("Description").GetComponent<Animator>();
controller.Play("MainUIInfo");
}
}