442 lines
16 KiB
C#
442 lines
16 KiB
C#
#if !UNITY_WSA_10_0
|
|
|
|
using OpenCVForUnity.CoreModule;
|
|
using OpenCVForUnity.ImgcodecsModule;
|
|
using OpenCVForUnity.ImgprocModule;
|
|
using OpenCVForUnity.UnityUtils;
|
|
using OpenCVForUnity.UnityUtils.Helper;
|
|
using OpenCVForUnityExample.DnnModel;
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.SceneManagement;
|
|
using UnityEngine.UI;
|
|
|
|
namespace OpenCVForUnityExample
|
|
{
|
|
/// <summary>
|
|
/// Pose Estimation MediaPipe Example
|
|
/// An example of using OpenCV dnn module with Human Pose Estimation.
|
|
/// Referring to https://github.com/opencv/opencv_zoo/tree/main/models/pose_estimation_mediapipe
|
|
/// </summary>
|
|
[RequireComponent(typeof(WebCamTextureToMatHelper))]
|
|
public class PoseEstimationMediaPipeExample : MonoBehaviour
|
|
{
|
|
/// <summary>
|
|
/// The mask toggle.
|
|
/// </summary>
|
|
public Toggle maskToggle;
|
|
|
|
public bool mask;
|
|
|
|
[Header("TEST")]
|
|
|
|
[TooltipAttribute("Path to test input image.")]
|
|
public string testInputImage;
|
|
|
|
/// <summary>
|
|
/// The texture.
|
|
/// </summary>
|
|
Texture2D texture;
|
|
|
|
/// <summary>
|
|
/// The webcam texture to mat helper.
|
|
/// </summary>
|
|
WebCamTextureToMatHelper webCamTextureToMatHelper;
|
|
|
|
/// <summary>
|
|
/// The bgr mat.
|
|
/// </summary>
|
|
Mat bgrMat;
|
|
|
|
/// <summary>
|
|
/// The person detector.
|
|
/// </summary>
|
|
MediaPipePersonDetector personDetector;
|
|
|
|
/// <summary>
|
|
/// The pose estimator.
|
|
/// </summary>
|
|
MediaPipePoseEstimator poseEstimator;
|
|
|
|
/// <summary>
|
|
/// The FPS monitor.
|
|
/// </summary>
|
|
FpsMonitor fpsMonitor;
|
|
|
|
/// <summary>
|
|
/// PERSON_DETECTION_MODEL_FILENAME
|
|
/// </summary>
|
|
protected static readonly string PERSON_DETECTION_MODEL_FILENAME = "OpenCVForUnity/dnn/person_detection_mediapipe_2023mar.onnx";
|
|
|
|
/// <summary>
|
|
/// The person detection model filepath.
|
|
/// </summary>
|
|
string person_detection_model_filepath;
|
|
|
|
/// <summary>
|
|
/// POSE_ESTIMATION_MODEL_FILENAME
|
|
/// </summary>
|
|
protected static readonly string POSE_ESTIMATION_MODEL_FILENAME = "OpenCVForUnity/dnn/pose_estimation_mediapipe_2023mar.onnx";
|
|
|
|
/// <summary>
|
|
/// The pose estimation model filepath.
|
|
/// </summary>
|
|
string pose_estimation_model_filepath;
|
|
|
|
|
|
|
|
#if UNITY_WEBGL
|
|
IEnumerator getFilePath_Coroutine;
|
|
#endif
|
|
|
|
// Use this for initialization
|
|
void Start()
|
|
{
|
|
fpsMonitor = GetComponent<FpsMonitor>();
|
|
|
|
webCamTextureToMatHelper = gameObject.GetComponent<WebCamTextureToMatHelper>();
|
|
|
|
// Update GUI state
|
|
maskToggle.isOn = mask;
|
|
|
|
#if UNITY_WEBGL
|
|
getFilePath_Coroutine = GetFilePath();
|
|
StartCoroutine(getFilePath_Coroutine);
|
|
#else
|
|
person_detection_model_filepath = Utils.getFilePath(PERSON_DETECTION_MODEL_FILENAME);
|
|
pose_estimation_model_filepath = Utils.getFilePath(POSE_ESTIMATION_MODEL_FILENAME);
|
|
Run();
|
|
#endif
|
|
}
|
|
|
|
#if UNITY_WEBGL
|
|
private IEnumerator GetFilePath()
|
|
{
|
|
var getFilePathAsync_0_Coroutine = Utils.getFilePathAsync(PERSON_DETECTION_MODEL_FILENAME, (result) =>
|
|
{
|
|
person_detection_model_filepath = result;
|
|
});
|
|
yield return getFilePathAsync_0_Coroutine;
|
|
|
|
var getFilePathAsync_1_Coroutine = Utils.getFilePathAsync(POSE_ESTIMATION_MODEL_FILENAME, (result) =>
|
|
{
|
|
pose_estimation_model_filepath = result;
|
|
});
|
|
yield return getFilePathAsync_1_Coroutine;
|
|
|
|
getFilePath_Coroutine = null;
|
|
|
|
Run();
|
|
}
|
|
#endif
|
|
|
|
// Use this for initialization
|
|
void Run()
|
|
{
|
|
//if true, The error log of the Native side OpenCV will be displayed on the Unity Editor Console.
|
|
Utils.setDebugMode(true);
|
|
|
|
|
|
if (string.IsNullOrEmpty(person_detection_model_filepath))
|
|
{
|
|
Debug.LogError(PERSON_DETECTION_MODEL_FILENAME + " is not loaded. Please read “StreamingAssets/OpenCVForUnity/dnn/setup_dnn_module.pdf” to make the necessary setup.");
|
|
}
|
|
else
|
|
{
|
|
personDetector = new MediaPipePersonDetector(person_detection_model_filepath, 0.3f, 0.6f, 5000);// # usually only one person has good performance
|
|
}
|
|
|
|
if (string.IsNullOrEmpty(pose_estimation_model_filepath))
|
|
{
|
|
Debug.LogError(POSE_ESTIMATION_MODEL_FILENAME + " is not loaded. Please read “StreamingAssets/OpenCVForUnity/dnn/setup_dnn_module.pdf” to make the necessary setup.");
|
|
}
|
|
else
|
|
{
|
|
poseEstimator = new MediaPipePoseEstimator(pose_estimation_model_filepath, 0.9f);
|
|
}
|
|
|
|
|
|
if (string.IsNullOrEmpty(testInputImage))
|
|
{
|
|
#if UNITY_ANDROID && !UNITY_EDITOR
|
|
// Avoids the front camera low light issue that occurs in only some Android devices (e.g. Google Pixel, Pixel2).
|
|
webCamTextureToMatHelper.avoidAndroidFrontCameraLowLightIssue = true;
|
|
#endif
|
|
webCamTextureToMatHelper.Initialize();
|
|
}
|
|
else
|
|
{
|
|
/////////////////////
|
|
// TEST
|
|
|
|
var getFilePathAsync_0_Coroutine = Utils.getFilePathAsync("OpenCVForUnity/dnn/" + testInputImage, (result) =>
|
|
{
|
|
string test_input_image_filepath = result;
|
|
if (string.IsNullOrEmpty(test_input_image_filepath)) Debug.Log("The file:" + testInputImage + " did not exist in the folder “Assets/StreamingAssets/OpenCVForUnity/dnn”.");
|
|
|
|
Mat img = Imgcodecs.imread(test_input_image_filepath);
|
|
if (img.empty())
|
|
{
|
|
img = new Mat(424, 640, CvType.CV_8UC3, new Scalar(0, 0, 0));
|
|
Imgproc.putText(img, testInputImage + " is not loaded.", new Point(5, img.rows() - 30), Imgproc.FONT_HERSHEY_SIMPLEX, 0.7, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
|
|
Imgproc.putText(img, "Please read console message.", new Point(5, img.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 0.7, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
|
|
}
|
|
else
|
|
{
|
|
TickMeter tm = new TickMeter();
|
|
tm.start();
|
|
|
|
Mat persons = personDetector.infer(img);
|
|
|
|
tm.stop();
|
|
Debug.Log("MediaPipePersonDetector Inference time (preprocess + infer + postprocess), ms: " + tm.getTimeMilli());
|
|
|
|
// Estimate the pose of each person
|
|
for (int i = 0; i < persons.rows(); ++i)
|
|
{
|
|
tm.reset();
|
|
tm.start();
|
|
|
|
// pose estimator inference
|
|
List<Mat> results = poseEstimator.infer(img, persons.row(i), mask);
|
|
|
|
tm.stop();
|
|
Debug.Log("MediaPipePoseEstimator Inference time (preprocess + infer + postprocess), ms: " + tm.getTimeMilli());
|
|
|
|
if (!results[1].empty())
|
|
poseEstimator.visualize_mask(img, results[1], false);
|
|
|
|
poseEstimator.visualize(img, results[0], true, false);
|
|
}
|
|
|
|
//personDetector.visualize(img, persons, true, false);
|
|
}
|
|
|
|
gameObject.transform.localScale = new Vector3(img.width(), img.height(), 1);
|
|
float imageWidth = img.width();
|
|
float imageHeight = img.height();
|
|
float widthScale = (float)Screen.width / imageWidth;
|
|
float heightScale = (float)Screen.height / imageHeight;
|
|
if (widthScale < heightScale)
|
|
{
|
|
Camera.main.orthographicSize = (imageWidth * (float)Screen.height / (float)Screen.width) / 2;
|
|
}
|
|
else
|
|
{
|
|
Camera.main.orthographicSize = imageHeight / 2;
|
|
}
|
|
|
|
Imgproc.cvtColor(img, img, Imgproc.COLOR_BGR2RGB);
|
|
Texture2D texture = new Texture2D(img.cols(), img.rows(), TextureFormat.RGB24, false);
|
|
Utils.matToTexture2D(img, texture);
|
|
gameObject.GetComponent<Renderer>().material.mainTexture = texture;
|
|
});
|
|
StartCoroutine(getFilePathAsync_0_Coroutine);
|
|
|
|
/////////////////////
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raises the webcam texture to mat helper initialized event.
|
|
/// </summary>
|
|
public void OnWebCamTextureToMatHelperInitialized()
|
|
{
|
|
Debug.Log("OnWebCamTextureToMatHelperInitialized");
|
|
|
|
Mat webCamTextureMat = webCamTextureToMatHelper.GetMat();
|
|
|
|
texture = new Texture2D(webCamTextureMat.cols(), webCamTextureMat.rows(), TextureFormat.RGBA32, false);
|
|
Utils.matToTexture2D(webCamTextureMat, texture);
|
|
|
|
gameObject.GetComponent<Renderer>().material.mainTexture = texture;
|
|
|
|
gameObject.transform.localScale = new Vector3(webCamTextureMat.cols(), webCamTextureMat.rows(), 1);
|
|
Debug.Log("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation);
|
|
|
|
if (fpsMonitor != null)
|
|
{
|
|
fpsMonitor.Add("width", webCamTextureMat.width().ToString());
|
|
fpsMonitor.Add("height", webCamTextureMat.height().ToString());
|
|
fpsMonitor.Add("orientation", Screen.orientation.ToString());
|
|
}
|
|
|
|
|
|
float width = webCamTextureMat.width();
|
|
float height = webCamTextureMat.height();
|
|
|
|
float widthScale = (float)Screen.width / width;
|
|
float heightScale = (float)Screen.height / height;
|
|
if (widthScale < heightScale)
|
|
{
|
|
Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2;
|
|
}
|
|
else
|
|
{
|
|
Camera.main.orthographicSize = height / 2;
|
|
}
|
|
|
|
bgrMat = new Mat(webCamTextureMat.rows(), webCamTextureMat.cols(), CvType.CV_8UC3);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raises the webcam texture to mat helper disposed event.
|
|
/// </summary>
|
|
public void OnWebCamTextureToMatHelperDisposed()
|
|
{
|
|
Debug.Log("OnWebCamTextureToMatHelperDisposed");
|
|
|
|
if (bgrMat != null)
|
|
bgrMat.Dispose();
|
|
|
|
if (texture != null)
|
|
{
|
|
Texture2D.Destroy(texture);
|
|
texture = null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raises the webcam texture to mat helper error occurred event.
|
|
/// </summary>
|
|
/// <param name="errorCode">Error code.</param>
|
|
public void OnWebCamTextureToMatHelperErrorOccurred(WebCamTextureToMatHelper.ErrorCode errorCode)
|
|
{
|
|
Debug.Log("OnWebCamTextureToMatHelperErrorOccurred " + errorCode);
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
if (webCamTextureToMatHelper.IsPlaying() && webCamTextureToMatHelper.DidUpdateThisFrame())
|
|
{
|
|
|
|
Mat rgbaMat = webCamTextureToMatHelper.GetMat();
|
|
|
|
if (personDetector == null || poseEstimator == null)
|
|
{
|
|
Imgproc.putText(rgbaMat, "model file is not loaded.", new Point(5, rgbaMat.rows() - 30), Imgproc.FONT_HERSHEY_SIMPLEX, 0.7, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
|
|
Imgproc.putText(rgbaMat, "Please read console message.", new Point(5, rgbaMat.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 0.7, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
|
|
}
|
|
else
|
|
{
|
|
Imgproc.cvtColor(rgbaMat, bgrMat, Imgproc.COLOR_RGBA2BGR);
|
|
|
|
//TickMeter tm = new TickMeter();
|
|
//tm.start();
|
|
|
|
Mat persons = personDetector.infer(bgrMat);
|
|
|
|
//tm.stop();
|
|
//Debug.Log("MediaPipePersonDetector Inference time (preprocess + infer + postprocess), ms: " + tm.getTimeMilli());
|
|
|
|
// Estimate the pose of each person
|
|
for (int i = 0; i < persons.rows(); ++i)
|
|
{
|
|
//tm.reset();
|
|
//tm.start();
|
|
|
|
// pose estimator inference
|
|
List<Mat> results = poseEstimator.infer(bgrMat, persons.row(i), mask);
|
|
|
|
//tm.stop();
|
|
//Debug.Log("MediaPipePoseEstimator Inference time (preprocess + infer + postprocess), ms: " + tm.getTimeMilli());
|
|
|
|
if (!results[1].empty())
|
|
poseEstimator.visualize_mask(bgrMat, results[1], false);
|
|
|
|
poseEstimator.visualize(bgrMat, results[0], false, false);
|
|
}
|
|
|
|
//personDetector.visualize(bgrMat, persons, false, false);
|
|
}
|
|
|
|
Imgproc.cvtColor(bgrMat, rgbaMat, Imgproc.COLOR_BGR2RGBA);
|
|
|
|
Utils.matToTexture2D(rgbaMat, texture);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Raises the destroy event.
|
|
/// </summary>
|
|
void OnDestroy()
|
|
{
|
|
webCamTextureToMatHelper.Dispose();
|
|
|
|
if (personDetector != null)
|
|
personDetector.dispose();
|
|
|
|
if (poseEstimator != null)
|
|
poseEstimator.dispose();
|
|
|
|
Utils.setDebugMode(false);
|
|
|
|
#if UNITY_WEBGL
|
|
if (getFilePath_Coroutine != null)
|
|
{
|
|
StopCoroutine(getFilePath_Coroutine);
|
|
((IDisposable)getFilePath_Coroutine).Dispose();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raises the back button click event.
|
|
/// </summary>
|
|
public void OnBackButtonClick()
|
|
{
|
|
SceneManager.LoadScene("OpenCVForUnityExample");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raises the play button click event.
|
|
/// </summary>
|
|
public void OnPlayButtonClick()
|
|
{
|
|
webCamTextureToMatHelper.Play();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raises the pause button click event.
|
|
/// </summary>
|
|
public void OnPauseButtonClick()
|
|
{
|
|
webCamTextureToMatHelper.Pause();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raises the stop button click event.
|
|
/// </summary>
|
|
public void OnStopButtonClick()
|
|
{
|
|
webCamTextureToMatHelper.Stop();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raises the change camera button click event.
|
|
/// </summary>
|
|
public void OnChangeCameraButtonClick()
|
|
{
|
|
webCamTextureToMatHelper.requestedIsFrontFacing = !webCamTextureToMatHelper.requestedIsFrontFacing;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raises the mask toggle value changed event.
|
|
/// </summary>
|
|
public void OnMaskToggleValueChanged()
|
|
{
|
|
if (maskToggle.isOn != mask)
|
|
{
|
|
mask = maskToggle.isOn;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif |