38 lines
847 B
C#
38 lines
847 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 语音唤醒
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/// </summary>
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public abstract class VoiceWakeUp : MonoBehaviour
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{
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public bool IsEnable { get; protected set; }
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public enum RecgnizeStatus
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{
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Idle,
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Recgnizing,
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RecgnizeSucceed,
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RecgnizeFailed
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}
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public RecgnizeStatus recgnizeStatus { get; protected set; }
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protected Action<bool> callback;
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public virtual void Init()
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{
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if (!Application.HasUserAuthorization(UserAuthorization.Microphone))
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{
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Application.RequestUserAuthorization(UserAuthorization.Microphone);
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}
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}
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public virtual void StartRecgnition(Action<bool> callback)
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{
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this.callback = callback;
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}
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public abstract void StopRecognition();
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}
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