Health/Assets/_VoiceAssistant/_Test/BlendShapes.cs

20 lines
391 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BlendShapes : MonoBehaviour
{
public SkinnedMeshRenderer meshRenderer;
// Start is called before the first frame update
void Start()
{
Debug.Log(meshRenderer.sharedMesh.blendShapeCount);
}
// Update is called once per frame
void Update()
{
}
}