Health/Assets/Resources/Shader/Flip.shader.meta

10 lines
204 B
Plaintext

fileFormatVersion: 2
guid: c7ab54610cf436748a16ff87b0f14190
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant: