15 lines
435 B
C#
15 lines
435 B
C#
using Microsoft.CognitiveServices.Speech.Audio;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PullAudioStream : PullAudioInputStreamCallback
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{
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public override int Read(byte[] dataBuffer, uint size)
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{
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//int length = AudioRecorder.Instance.ReadPCM(dataBuffer, size);
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int length = _AudioRecorderTest.Instance.ReadPCM(dataBuffer, size);
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return length;
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}
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}
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