Health/Assets/Scripts/Tool/DebuggerOptions.cs

70 lines
2.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using UnityEngine;
public partial class SROptions
{
[Category("瑜伽设置"), DisplayName("设置内置摄像机")]
public void SetCameraIndex()
{
var devices = WebCamTexture.devices;
if (devices.Length == 0)
{
LogPrint.Error("No camera detected!");
return;
}
GlobalData.Instance.CameraIndex++;
if (GlobalData.Instance.CameraIndex >= devices.Length)
{
GlobalData.Instance.CameraIndex = 0;
}
EventManager.Instance.Dispatch(YogaEventType.ChangeCaptureCameraDevice);
}
[Category("瑜伽设置"), DisplayName("健康监测显示摄像头捕获界面")]
public void SetFaceDetectCameraCaptureImage()
{
GlobalData.Instance.ShowFaceDetectCameraCaptureImage = !GlobalData.Instance.ShowFaceDetectCameraCaptureImage;
}
[Category("瑜伽设置"), DisplayName("WebCamera和USBCamera之间转换")]
public void SetCameraDeviceType()
{
//WebCamera和USBCamera之间转换
EventManager.Instance.Dispatch(YogaEventType.DEBUG_CONSOLE_ChangeCamMode);
}
[Category("瑜伽设置"), DisplayName("动作捕捉开关")]
public void OnOffEstimationDebugMode()
{
GlobalData.Instance.IsEstimationPrintMode = !GlobalData.Instance.IsEstimationPrintMode;
}
[Category("瑜伽设置"), DisplayName("USB相机切换")]
public void ChangeUSBCamera()
{
var index = PlayerPrefs.GetInt("USBCameraIndex");
PlayerPrefs.SetInt("USBCameraIndex", ++index);
Debug.LogWarning("USBCameraIndex" + index);
}
[Category("Debug 设置"), DisplayName("消息重要程度"), NumberRange(0, 3)]
public int DebugMessageFilterLevel
{
get
{
return LogPrint.Level;
}
set
{
LogPrint.Level = value;
}
}
//[Category("Debug 设置"), DisplayName("鱼眼透视畸变修正"), NumberRange(-3.5, 3.5)]
//public
}