Health/Assets/Scripts/PoseCheck/ClearingSettlementUI.cs

30 lines
739 B
C#

using TMPro;
using UnityEngine;
public class ClearingSettlementUI : UIPopupBase
{
public override void Init(object[] pageData)
{
base.Init(pageData);
if (pageData == null || pageData.Length < 2)
{
LogPrint.Error("ClearingSettlementUI page parameter is invalid");
return;
}
//成果展示
var successCount = (int)pageData[0];
var totalCount = (int)pageData[1];
transform.Find("Contant/DisplayPanel/Success").GetComponent<TextMeshProUGUI>().text = $"Success:{successCount} / Total: {totalCount}";
}
public void OnClickBack()
{
UIManager.Instance.CloseCurrent();
LoadingManager.Instance.Load("Boot");
}
}