Health/Assets/_VoiceAssistant/Plugins/com.richframe.frame/Runtime/StateMachine/BaseState.cs

15 lines
254 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace RichFrame.StateMachine
{
public interface IBaseState
{
void Update();
void EnterState();
void QuitState();
}
}