Health/Assets/OpenCVForUnity/Plugins/iOS/opencv2.framework/Headers/TonemapReinhard.h

91 lines
1.8 KiB
Objective-C

//
// This file is auto-generated. Please don't modify it!
//
#pragma once
#ifdef __cplusplus
//#import "opencv.hpp"
#import "opencv2/photo.hpp"
#else
#define CV_EXPORTS
#endif
#import <Foundation/Foundation.h>
#import "Tonemap.h"
NS_ASSUME_NONNULL_BEGIN
// C++: class TonemapReinhard
/**
* This is a global tonemapping operator that models human visual system.
*
* Mapping function is controlled by adaptation parameter, that is computed using light adaptation and
* color adaptation.
*
* For more information see CITE: RD05 .
*
* Member of `Photo`
*/
CV_EXPORTS @interface TonemapReinhard : Tonemap
#ifdef __cplusplus
@property(readonly)cv::Ptr<cv::TonemapReinhard> nativePtrTonemapReinhard;
#endif
#ifdef __cplusplus
- (instancetype)initWithNativePtr:(cv::Ptr<cv::TonemapReinhard>)nativePtr;
+ (instancetype)fromNative:(cv::Ptr<cv::TonemapReinhard>)nativePtr;
#endif
#pragma mark - Methods
//
// float cv::TonemapReinhard::getIntensity()
//
- (float)getIntensity NS_SWIFT_NAME(getIntensity());
//
// void cv::TonemapReinhard::setIntensity(float intensity)
//
- (void)setIntensity:(float)intensity NS_SWIFT_NAME(setIntensity(intensity:));
//
// float cv::TonemapReinhard::getLightAdaptation()
//
- (float)getLightAdaptation NS_SWIFT_NAME(getLightAdaptation());
//
// void cv::TonemapReinhard::setLightAdaptation(float light_adapt)
//
- (void)setLightAdaptation:(float)light_adapt NS_SWIFT_NAME(setLightAdaptation(light_adapt:));
//
// float cv::TonemapReinhard::getColorAdaptation()
//
- (float)getColorAdaptation NS_SWIFT_NAME(getColorAdaptation());
//
// void cv::TonemapReinhard::setColorAdaptation(float color_adapt)
//
- (void)setColorAdaptation:(float)color_adapt NS_SWIFT_NAME(setColorAdaptation(color_adapt:));
@end
NS_ASSUME_NONNULL_END