123 lines
4.3 KiB
C#
123 lines
4.3 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.Video;
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namespace Michsky.UI.Shift
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{
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[ExecuteInEditMode]
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public class UIManagerBackground : MonoBehaviour
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{
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[Header("Resources")]
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public UIManager UIManagerAsset;
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Image backgroundObject;
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RawImage backgroundVideoImage;
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VideoPlayer backgroundVideo;
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[Header("Settings")]
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public BackgroundType backgroundType;
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public bool enableMobileMode = false;
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bool dynamicUpdateEnabled;
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public enum BackgroundType
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{
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BASIC,
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ADVANCED
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}
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void OnEnable()
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{
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if (UIManagerAsset == null)
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{
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try { UIManagerAsset = Resources.Load<UIManager>("Shift UI Manager"); }
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catch { Debug.Log("No UI Manager found. Assign it manually, otherwise it won't work properly.", this); }
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}
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}
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void Awake()
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{
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if (dynamicUpdateEnabled == false)
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{
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this.enabled = true;
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UpdateBackground();
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}
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if (backgroundObject == null && backgroundType == BackgroundType.BASIC)
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backgroundObject = gameObject.GetComponent<Image>();
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else if (backgroundVideo == null && backgroundType == BackgroundType.ADVANCED)
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{
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backgroundVideo = gameObject.GetComponent<VideoPlayer>();
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backgroundVideoImage = gameObject.GetComponent<RawImage>();
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}
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}
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void LateUpdate()
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{
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if (UIManagerAsset != null)
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{
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if (UIManagerAsset.enableDynamicUpdate == true)
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dynamicUpdateEnabled = true;
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else
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dynamicUpdateEnabled = false;
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if (dynamicUpdateEnabled == true)
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UpdateBackground();
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}
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}
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void UpdateBackground()
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{
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try
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{
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if (enableMobileMode == true)
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{
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if (backgroundType == BackgroundType.BASIC)
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{
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backgroundObject.enabled = true;
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backgroundObject.sprite = UIManagerAsset.backgroundImage;
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backgroundObject.color = UIManagerAsset.backgroundColorTint;
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backgroundObject.preserveAspect = UIManagerAsset.backgroundPreserveAspect;
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}
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if (backgroundType == BackgroundType.ADVANCED)
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{
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backgroundVideo.enabled = false;
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backgroundVideoImage.enabled = false;
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}
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}
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else
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{
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if (UIManagerAsset.backgroundType == UIManager.BackgroundType.ADVANCED && backgroundType == BackgroundType.ADVANCED)
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{
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backgroundVideo.enabled = true;
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backgroundVideoImage.enabled = true;
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backgroundVideo.clip = UIManagerAsset.backgroundVideo;
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backgroundVideoImage.color = UIManagerAsset.backgroundColorTint;
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backgroundVideo.playbackSpeed = UIManagerAsset.backgroundSpeed;
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}
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else if (UIManagerAsset.backgroundType == UIManager.BackgroundType.BASIC && backgroundType == BackgroundType.BASIC)
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{
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backgroundObject.enabled = true;
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backgroundObject.sprite = UIManagerAsset.backgroundImage;
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backgroundObject.color = UIManagerAsset.backgroundColorTint;
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backgroundObject.preserveAspect = UIManagerAsset.backgroundPreserveAspect;
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}
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else if (UIManagerAsset.backgroundType == UIManager.BackgroundType.BASIC && backgroundType == BackgroundType.ADVANCED)
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{
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backgroundVideo.enabled = false;
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backgroundVideoImage.enabled = false;
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}
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else if (UIManagerAsset.backgroundType == UIManager.BackgroundType.ADVANCED && backgroundType == BackgroundType.BASIC)
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backgroundObject.enabled = false;
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}
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}
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catch { }
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}
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}
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} |