Health/Assets/Shift - Complete Sci-Fi UI/Scripts/Other/UIElementInFront.cs

15 lines
280 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Michsky.UI.Shift
{
public class UIElementInFront : MonoBehaviour
{
void Start()
{
transform.SetAsLastSibling();
}
}
}