Health/Assets/Shift - Complete Sci-Fi UI/Scripts/Other/ExitToSystem.cs

13 lines
260 B
C#

using UnityEngine;
namespace Michsky.UI.Shift
{
public class ExitToSystem : MonoBehaviour
{
public void ExitGame()
{
Debug.Log("Exit function is working on build mode.");
Application.Quit();
}
}
}