Health/Assets/OpenCVForUnity/org/opencv_contrib/xphoto/WhiteBalancer.cs

87 lines
2.2 KiB
C#

using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.XphotoModule
{
// C++: class WhiteBalancer
/**
* The base class for auto white balance algorithms.
*/
public class WhiteBalancer : Algorithm
{
protected override void Dispose(bool disposing)
{
try
{
if (disposing)
{
}
if (IsEnabledDispose)
{
if (nativeObj != IntPtr.Zero)
xphoto_WhiteBalancer_delete(nativeObj);
nativeObj = IntPtr.Zero;
}
}
finally
{
base.Dispose(disposing);
}
}
protected internal WhiteBalancer(IntPtr addr) : base(addr) { }
// internal usage only
public static new WhiteBalancer __fromPtr__(IntPtr addr) { return new WhiteBalancer(addr); }
//
// C++: void cv::xphoto::WhiteBalancer::balanceWhite(Mat src, Mat& dst)
//
/**
* Applies white balancing to the input image
*
* param src Input image
* param dst White balancing result
* SEE: cvtColor, equalizeHist
*/
public void balanceWhite(Mat src, Mat dst)
{
ThrowIfDisposed();
if (src != null) src.ThrowIfDisposed();
if (dst != null) dst.ThrowIfDisposed();
xphoto_WhiteBalancer_balanceWhite_10(nativeObj, src.nativeObj, dst.nativeObj);
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: void cv::xphoto::WhiteBalancer::balanceWhite(Mat src, Mat& dst)
[DllImport(LIBNAME)]
private static extern void xphoto_WhiteBalancer_balanceWhite_10(IntPtr nativeObj, IntPtr src_nativeObj, IntPtr dst_nativeObj);
// native support for java finalize()
[DllImport(LIBNAME)]
private static extern void xphoto_WhiteBalancer_delete(IntPtr nativeObj);
}
}