279 lines
7.6 KiB
C#
279 lines
7.6 KiB
C#
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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.UtilsModule;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace OpenCVForUnity.Xfeatures2dModule
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{
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// C++: class TBMR
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/**
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* Class implementing the Tree Based Morse Regions (TBMR) as described in
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* CITE: Najman2014 extended with scaled extraction ability.
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*
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* min_area prune areas smaller than minArea
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* max_area_relative prune areas bigger than maxArea = max_area_relative *
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* input_image_size
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* scale_factor scale factor for scaled extraction.
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* n_scales number of applications of the scale factor (octaves).
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*
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* <b>Note:</b> This algorithm is based on Component Tree (Min/Max) as well as MSER but
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* uses a Morse-theory approach to extract features.
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*
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* Features are ellipses (similar to MSER, however a MSER feature can never be a
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* TBMR feature and vice versa).
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*/
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public class TBMR : AffineFeature2D
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{
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protected override void Dispose(bool disposing)
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{
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try
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{
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if (disposing)
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{
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}
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if (IsEnabledDispose)
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{
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if (nativeObj != IntPtr.Zero)
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xfeatures2d_TBMR_delete(nativeObj);
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nativeObj = IntPtr.Zero;
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}
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}
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finally
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{
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base.Dispose(disposing);
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}
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}
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protected internal TBMR(IntPtr addr) : base(addr) { }
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// internal usage only
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public static new TBMR __fromPtr__(IntPtr addr) { return new TBMR(addr); }
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//
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// C++: static Ptr_TBMR cv::xfeatures2d::TBMR::create(int min_area = 60, float max_area_relative = 0.01f, float scale_factor = 1.25f, int n_scales = -1)
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//
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public static TBMR create(int min_area, float max_area_relative, float scale_factor, int n_scales)
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{
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return TBMR.__fromPtr__(DisposableObject.ThrowIfNullIntPtr(xfeatures2d_TBMR_create_10(min_area, max_area_relative, scale_factor, n_scales)));
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}
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public static TBMR create(int min_area, float max_area_relative, float scale_factor)
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{
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return TBMR.__fromPtr__(DisposableObject.ThrowIfNullIntPtr(xfeatures2d_TBMR_create_11(min_area, max_area_relative, scale_factor)));
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}
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public static TBMR create(int min_area, float max_area_relative)
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{
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return TBMR.__fromPtr__(DisposableObject.ThrowIfNullIntPtr(xfeatures2d_TBMR_create_12(min_area, max_area_relative)));
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}
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public static TBMR create(int min_area)
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{
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return TBMR.__fromPtr__(DisposableObject.ThrowIfNullIntPtr(xfeatures2d_TBMR_create_13(min_area)));
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}
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public static TBMR create()
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{
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return TBMR.__fromPtr__(DisposableObject.ThrowIfNullIntPtr(xfeatures2d_TBMR_create_14()));
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}
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//
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// C++: void cv::xfeatures2d::TBMR::setMinArea(int minArea)
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//
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public void setMinArea(int minArea)
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{
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ThrowIfDisposed();
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xfeatures2d_TBMR_setMinArea_10(nativeObj, minArea);
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}
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//
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// C++: int cv::xfeatures2d::TBMR::getMinArea()
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//
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public int getMinArea()
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{
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ThrowIfDisposed();
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return xfeatures2d_TBMR_getMinArea_10(nativeObj);
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}
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//
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// C++: void cv::xfeatures2d::TBMR::setMaxAreaRelative(float maxArea)
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//
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public void setMaxAreaRelative(float maxArea)
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{
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ThrowIfDisposed();
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xfeatures2d_TBMR_setMaxAreaRelative_10(nativeObj, maxArea);
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}
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//
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// C++: float cv::xfeatures2d::TBMR::getMaxAreaRelative()
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//
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public float getMaxAreaRelative()
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{
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ThrowIfDisposed();
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return xfeatures2d_TBMR_getMaxAreaRelative_10(nativeObj);
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}
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//
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// C++: void cv::xfeatures2d::TBMR::setScaleFactor(float scale_factor)
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//
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public void setScaleFactor(float scale_factor)
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{
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ThrowIfDisposed();
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xfeatures2d_TBMR_setScaleFactor_10(nativeObj, scale_factor);
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}
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//
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// C++: float cv::xfeatures2d::TBMR::getScaleFactor()
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//
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public float getScaleFactor()
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{
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ThrowIfDisposed();
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return xfeatures2d_TBMR_getScaleFactor_10(nativeObj);
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}
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//
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// C++: void cv::xfeatures2d::TBMR::setNScales(int n_scales)
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//
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public void setNScales(int n_scales)
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{
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ThrowIfDisposed();
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xfeatures2d_TBMR_setNScales_10(nativeObj, n_scales);
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}
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//
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// C++: int cv::xfeatures2d::TBMR::getNScales()
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//
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public int getNScales()
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{
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ThrowIfDisposed();
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return xfeatures2d_TBMR_getNScales_10(nativeObj);
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}
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#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
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const string LIBNAME = "__Internal";
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#else
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const string LIBNAME = "opencvforunity";
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#endif
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// C++: static Ptr_TBMR cv::xfeatures2d::TBMR::create(int min_area = 60, float max_area_relative = 0.01f, float scale_factor = 1.25f, int n_scales = -1)
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[DllImport(LIBNAME)]
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private static extern IntPtr xfeatures2d_TBMR_create_10(int min_area, float max_area_relative, float scale_factor, int n_scales);
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[DllImport(LIBNAME)]
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private static extern IntPtr xfeatures2d_TBMR_create_11(int min_area, float max_area_relative, float scale_factor);
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[DllImport(LIBNAME)]
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private static extern IntPtr xfeatures2d_TBMR_create_12(int min_area, float max_area_relative);
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[DllImport(LIBNAME)]
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private static extern IntPtr xfeatures2d_TBMR_create_13(int min_area);
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[DllImport(LIBNAME)]
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private static extern IntPtr xfeatures2d_TBMR_create_14();
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// C++: void cv::xfeatures2d::TBMR::setMinArea(int minArea)
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[DllImport(LIBNAME)]
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private static extern void xfeatures2d_TBMR_setMinArea_10(IntPtr nativeObj, int minArea);
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// C++: int cv::xfeatures2d::TBMR::getMinArea()
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[DllImport(LIBNAME)]
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private static extern int xfeatures2d_TBMR_getMinArea_10(IntPtr nativeObj);
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// C++: void cv::xfeatures2d::TBMR::setMaxAreaRelative(float maxArea)
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[DllImport(LIBNAME)]
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private static extern void xfeatures2d_TBMR_setMaxAreaRelative_10(IntPtr nativeObj, float maxArea);
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// C++: float cv::xfeatures2d::TBMR::getMaxAreaRelative()
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[DllImport(LIBNAME)]
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private static extern float xfeatures2d_TBMR_getMaxAreaRelative_10(IntPtr nativeObj);
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// C++: void cv::xfeatures2d::TBMR::setScaleFactor(float scale_factor)
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[DllImport(LIBNAME)]
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private static extern void xfeatures2d_TBMR_setScaleFactor_10(IntPtr nativeObj, float scale_factor);
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// C++: float cv::xfeatures2d::TBMR::getScaleFactor()
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[DllImport(LIBNAME)]
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private static extern float xfeatures2d_TBMR_getScaleFactor_10(IntPtr nativeObj);
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// C++: void cv::xfeatures2d::TBMR::setNScales(int n_scales)
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[DllImport(LIBNAME)]
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private static extern void xfeatures2d_TBMR_setNScales_10(IntPtr nativeObj, int n_scales);
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// C++: int cv::xfeatures2d::TBMR::getNScales()
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[DllImport(LIBNAME)]
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private static extern int xfeatures2d_TBMR_getNScales_10(IntPtr nativeObj);
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// native support for java finalize()
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[DllImport(LIBNAME)]
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private static extern void xfeatures2d_TBMR_delete(IntPtr nativeObj);
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}
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}
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