Health/Assets/OpenCVForUnity/org/opencv/photo/TonemapMantiuk.cs

136 lines
3.3 KiB
C#

using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.PhotoModule
{
// C++: class TonemapMantiuk
/**
* This algorithm transforms image to contrast using gradients on all levels of gaussian pyramid,
* transforms contrast values to HVS response and scales the response. After this the image is
* reconstructed from new contrast values.
*
* For more information see CITE: MM06 .
*/
public class TonemapMantiuk : Tonemap
{
protected override void Dispose(bool disposing)
{
try
{
if (disposing)
{
}
if (IsEnabledDispose)
{
if (nativeObj != IntPtr.Zero)
photo_TonemapMantiuk_delete(nativeObj);
nativeObj = IntPtr.Zero;
}
}
finally
{
base.Dispose(disposing);
}
}
protected internal TonemapMantiuk(IntPtr addr) : base(addr) { }
// internal usage only
public static new TonemapMantiuk __fromPtr__(IntPtr addr) { return new TonemapMantiuk(addr); }
//
// C++: float cv::TonemapMantiuk::getScale()
//
public float getScale()
{
ThrowIfDisposed();
return photo_TonemapMantiuk_getScale_10(nativeObj);
}
//
// C++: void cv::TonemapMantiuk::setScale(float scale)
//
public void setScale(float scale)
{
ThrowIfDisposed();
photo_TonemapMantiuk_setScale_10(nativeObj, scale);
}
//
// C++: float cv::TonemapMantiuk::getSaturation()
//
public float getSaturation()
{
ThrowIfDisposed();
return photo_TonemapMantiuk_getSaturation_10(nativeObj);
}
//
// C++: void cv::TonemapMantiuk::setSaturation(float saturation)
//
public void setSaturation(float saturation)
{
ThrowIfDisposed();
photo_TonemapMantiuk_setSaturation_10(nativeObj, saturation);
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: float cv::TonemapMantiuk::getScale()
[DllImport(LIBNAME)]
private static extern float photo_TonemapMantiuk_getScale_10(IntPtr nativeObj);
// C++: void cv::TonemapMantiuk::setScale(float scale)
[DllImport(LIBNAME)]
private static extern void photo_TonemapMantiuk_setScale_10(IntPtr nativeObj, float scale);
// C++: float cv::TonemapMantiuk::getSaturation()
[DllImport(LIBNAME)]
private static extern float photo_TonemapMantiuk_getSaturation_10(IntPtr nativeObj);
// C++: void cv::TonemapMantiuk::setSaturation(float saturation)
[DllImport(LIBNAME)]
private static extern void photo_TonemapMantiuk_setSaturation_10(IntPtr nativeObj, float saturation);
// native support for java finalize()
[DllImport(LIBNAME)]
private static extern void photo_TonemapMantiuk_delete(IntPtr nativeObj);
}
}