87 lines
2.4 KiB
C#
87 lines
2.4 KiB
C#
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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.UtilsModule;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace OpenCVForUnity.PhotoModule
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{
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// C++: class CalibrateCRF
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/**
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* The base class for camera response calibration algorithms.
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*/
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public class CalibrateCRF : Algorithm
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{
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protected override void Dispose(bool disposing)
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{
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try
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{
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if (disposing)
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{
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}
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if (IsEnabledDispose)
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{
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if (nativeObj != IntPtr.Zero)
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photo_CalibrateCRF_delete(nativeObj);
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nativeObj = IntPtr.Zero;
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}
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}
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finally
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{
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base.Dispose(disposing);
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}
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}
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protected internal CalibrateCRF(IntPtr addr) : base(addr) { }
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// internal usage only
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public static new CalibrateCRF __fromPtr__(IntPtr addr) { return new CalibrateCRF(addr); }
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//
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// C++: void cv::CalibrateCRF::process(vector_Mat src, Mat& dst, Mat times)
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//
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/**
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* Recovers inverse camera response.
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*
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* param src vector of input images
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* param dst 256x1 matrix with inverse camera response function
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* param times vector of exposure time values for each image
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*/
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public void process(List<Mat> src, Mat dst, Mat times)
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{
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ThrowIfDisposed();
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if (dst != null) dst.ThrowIfDisposed();
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if (times != null) times.ThrowIfDisposed();
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Mat src_mat = Converters.vector_Mat_to_Mat(src);
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photo_CalibrateCRF_process_10(nativeObj, src_mat.nativeObj, dst.nativeObj, times.nativeObj);
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}
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#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
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const string LIBNAME = "__Internal";
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#else
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const string LIBNAME = "opencvforunity";
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#endif
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// C++: void cv::CalibrateCRF::process(vector_Mat src, Mat& dst, Mat times)
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[DllImport(LIBNAME)]
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private static extern void photo_CalibrateCRF_process_10(IntPtr nativeObj, IntPtr src_mat_nativeObj, IntPtr dst_nativeObj, IntPtr times_nativeObj);
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// native support for java finalize()
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[DllImport(LIBNAME)]
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private static extern void photo_CalibrateCRF_delete(IntPtr nativeObj);
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}
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}
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