48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
using UnityEngine;
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namespace Michsky.UI.Shift
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{
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public class ServerBrowserManager : MonoBehaviour
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{
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Animator mWindowAnimator;
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bool isOn = false;
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void Start()
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{
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mWindowAnimator = gameObject.GetComponent<Animator>();
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}
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public void ManageServerList()
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{
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if (isOn == false)
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{
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mWindowAnimator.CrossFade("List Minimize", 0.1f);
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isOn = true;
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}
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else if (isOn == true)
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{
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mWindowAnimator.CrossFade("List Expand", 0.1f);
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isOn = false;
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}
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}
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public void ExpandServerList()
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{
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if (isOn == true)
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{
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mWindowAnimator.CrossFade("List Expand", 0.1f);
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isOn = false;
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}
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}
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public void MinimizeServerList()
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{
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if (isOn == false)
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{
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mWindowAnimator.CrossFade("List Minimize", 0.1f);
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isOn = true;
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}
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}
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}
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} |