Health/Assets/Shift - Complete Sci-Fi UI/Scripts/Panel/ServerBrowserManager.cs

48 lines
1.1 KiB
C#

using UnityEngine;
namespace Michsky.UI.Shift
{
public class ServerBrowserManager : MonoBehaviour
{
Animator mWindowAnimator;
bool isOn = false;
void Start()
{
mWindowAnimator = gameObject.GetComponent<Animator>();
}
public void ManageServerList()
{
if (isOn == false)
{
mWindowAnimator.CrossFade("List Minimize", 0.1f);
isOn = true;
}
else if (isOn == true)
{
mWindowAnimator.CrossFade("List Expand", 0.1f);
isOn = false;
}
}
public void ExpandServerList()
{
if (isOn == true)
{
mWindowAnimator.CrossFade("List Expand", 0.1f);
isOn = false;
}
}
public void MinimizeServerList()
{
if (isOn == false)
{
mWindowAnimator.CrossFade("List Minimize", 0.1f);
isOn = true;
}
}
}
}