using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MainUIBtnManager : MonoBehaviour { public void OnPointEnter() { var controller = transform.parent.Find("Description").GetComponent(); if (gameObject.name.Equals("Driver")) { controller.Play("MainUIDriverBtn"); } else if (gameObject.name.Equals("CoDriver")) { controller.Play("MainUICoDriverBtn"); } else { controller.Play("MainUIInfo"); } } public void OnPointExit() { var controller = transform.parent.Find("Description").GetComponent(); controller.Play("MainUIInfo"); } }