using TMPro;
using UnityEngine;

public class ClearingSettlementUI : UIPopupBase
{
    public override void Init(object[] pageData)
    {
        base.Init(pageData);

        if (pageData == null || pageData.Length < 2)
        {
            Debug.LogError("ClearingSettlementUI page parameter is invalid");
            return;
        }

        //成果展示
        var successCount = (int)pageData[0];
        var totalCount = (int)pageData[1];

        transform.Find("Contant/DisplayPanel/Success").GetComponent<TextMeshProUGUI>().text = $"Success:{successCount} / Total: {totalCount}";
    }
    public void OnClickBack()
    {
        UIManager.Instance.CloseCurrent();
        LoadingManager.Instance.Load("Boot");
    }
}