#if !UNITY_WSA_10_0 using OpenCVForUnity.CoreModule; using OpenCVForUnity.ImgcodecsModule; using OpenCVForUnity.ImgprocModule; using OpenCVForUnity.UnityUtils; using OpenCVForUnity.UnityUtils.Helper; using OpenCVForUnityExample.DnnModel; using System; using System.Collections; using UnityEngine; using UnityEngine.SceneManagement; namespace OpenCVForUnityExample { /// /// Object Detection YOLOX Example /// An example of using OpenCV dnn module with YOLOX Object Detection. /// Referring to https://github.com/opencv/opencv_zoo/tree/master/models/object_detection_yolox /// https://github.com/Megvii-BaseDetection/YOLOX /// https://github.com/Megvii-BaseDetection/YOLOX/tree/main/demo/ONNXRuntime /// /// [Tested Models] /// yolox_nano.onnx https://github.com/Megvii-BaseDetection/YOLOX/releases/download/0.1.1rc0/yolox_nano.onnx /// yolox_tiny.onnx https://github.com/Megvii-BaseDetection/YOLOX/releases/download/0.1.1rc0/yolox_tiny.onnx /// yolox_s.onnx https://github.com/Megvii-BaseDetection/YOLOX/releases/download/0.1.1rc0/yolox_s.onnx /// [RequireComponent(typeof(WebCamTextureToMatHelper))] public class ObjectDetectionYOLOXExample : MonoBehaviour { [TooltipAttribute("Path to a binary file of model contains trained weights. It could be a file with extensions .caffemodel (Caffe), .pb (TensorFlow), .t7 or .net (Torch), .weights (Darknet).")] public string model = "yolox_tiny.onnx"; [TooltipAttribute("Path to a text file of model contains network configuration. It could be a file with extensions .prototxt (Caffe), .pbtxt (TensorFlow), .cfg (Darknet).")] public string config = ""; [TooltipAttribute("Optional path to a text file with names of classes to label detected objects.")] public string classes = "coco.names"; [TooltipAttribute("Confidence threshold.")] public float confThreshold = 0.25f; [TooltipAttribute("Non-maximum suppression threshold.")] public float nmsThreshold = 0.45f; [TooltipAttribute("Maximum detections per image.")] public int topK = 1000; [TooltipAttribute("Preprocess input image by resizing to a specific width.")] public int inpWidth = 416; [TooltipAttribute("Preprocess input image by resizing to a specific height.")] public int inpHeight = 416; [Header("TEST")] [TooltipAttribute("Path to test input image.")] public string testInputImage; protected string classes_filepath; protected string config_filepath; protected string model_filepath; /// /// The texture. /// Texture2D texture; /// /// The webcam texture to mat helper. /// WebCamTextureToMatHelper webCamTextureToMatHelper; /// /// The bgr mat. /// Mat bgrMat; /// /// The YOLOX ObjectDetector. /// YOLOXObjectDetector objectDetector; /// /// The FPS monitor. /// FpsMonitor fpsMonitor; #if UNITY_WEBGL IEnumerator getFilePath_Coroutine; #endif // Use this for initialization void Start() { fpsMonitor = GetComponent(); webCamTextureToMatHelper = gameObject.GetComponent(); #if UNITY_WEBGL getFilePath_Coroutine = GetFilePath(); StartCoroutine(getFilePath_Coroutine); #else if (!string.IsNullOrEmpty(classes)) { classes_filepath = Utils.getFilePath("OpenCVForUnity/dnn/" + classes); if (string.IsNullOrEmpty(classes_filepath)) Debug.Log("The file:" + classes + " did not exist in the folder “Assets/StreamingAssets/OpenCVForUnity/dnn”."); } if (!string.IsNullOrEmpty(config)) { config_filepath = Utils.getFilePath("OpenCVForUnity/dnn/" + config); if (string.IsNullOrEmpty(config_filepath)) Debug.Log("The file:" + config + " did not exist in the folder “Assets/StreamingAssets/OpenCVForUnity/dnn”."); } if (!string.IsNullOrEmpty(model)) { model_filepath = Utils.getFilePath("OpenCVForUnity/dnn/" + model); if (string.IsNullOrEmpty(model_filepath)) Debug.Log("The file:" + model + " did not exist in the folder “Assets/StreamingAssets/OpenCVForUnity/dnn”."); } Run(); #endif } #if UNITY_WEBGL private IEnumerator GetFilePath() { if (!string.IsNullOrEmpty(classes)) { var getFilePathAsync_0_Coroutine = Utils.getFilePathAsync("OpenCVForUnity/dnn/" + classes, (result) => { classes_filepath = result; }); yield return getFilePathAsync_0_Coroutine; if (string.IsNullOrEmpty(classes_filepath)) Debug.Log("The file:" + classes + " did not exist in the folder “Assets/StreamingAssets/OpenCVForUnity/dnn”."); } if (!string.IsNullOrEmpty(config)) { var getFilePathAsync_1_Coroutine = Utils.getFilePathAsync("OpenCVForUnity/dnn/" + config, (result) => { config_filepath = result; }); yield return getFilePathAsync_1_Coroutine; if (string.IsNullOrEmpty(config_filepath)) Debug.Log("The file:" + config + " did not exist in the folder “Assets/StreamingAssets/OpenCVForUnity/dnn”."); } if (!string.IsNullOrEmpty(model)) { var getFilePathAsync_2_Coroutine = Utils.getFilePathAsync("OpenCVForUnity/dnn/" + model, (result) => { model_filepath = result; }); yield return getFilePathAsync_2_Coroutine; if (string.IsNullOrEmpty(model_filepath)) Debug.Log("The file:" + model + " did not exist in the folder “Assets/StreamingAssets/OpenCVForUnity/dnn”."); } getFilePath_Coroutine = null; Run(); } #endif // Use this for initialization void Run() { //if true, The error log of the Native side OpenCV will be displayed on the Unity Editor Console. Utils.setDebugMode(true); if (string.IsNullOrEmpty(model_filepath) || string.IsNullOrEmpty(classes_filepath)) { Debug.LogError("model: " + model + " or " + "config: " + config + " or " + "classes: " + classes + " is not loaded."); } else { objectDetector = new YOLOXObjectDetector(model_filepath, config_filepath, classes_filepath, new Size(inpWidth, inpHeight), confThreshold, nmsThreshold, topK); } if (string.IsNullOrEmpty(testInputImage)) { #if UNITY_ANDROID && !UNITY_EDITOR // Avoids the front camera low light issue that occurs in only some Android devices (e.g. Google Pixel, Pixel2). webCamTextureToMatHelper.avoidAndroidFrontCameraLowLightIssue = true; #endif webCamTextureToMatHelper.Initialize(); } else { ///////////////////// // TEST var getFilePathAsync_0_Coroutine = Utils.getFilePathAsync("OpenCVForUnity/dnn/" + testInputImage, (result) => { string test_input_image_filepath = result; if (string.IsNullOrEmpty(test_input_image_filepath)) Debug.Log("The file:" + testInputImage + " did not exist in the folder “Assets/StreamingAssets/OpenCVForUnity/dnn”."); Mat img = Imgcodecs.imread(test_input_image_filepath); if (img.empty()) { img = new Mat(424, 640, CvType.CV_8UC3, new Scalar(0, 0, 0)); Imgproc.putText(img, testInputImage + " is not loaded.", new Point(5, img.rows() - 30), Imgproc.FONT_HERSHEY_SIMPLEX, 0.7, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false); Imgproc.putText(img, "Please read console message.", new Point(5, img.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 0.7, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false); } else { TickMeter tm = new TickMeter(); tm.start(); Mat results = objectDetector.infer(img); tm.stop(); Debug.Log("YOLOXObjectDetector Inference time (preprocess + infer + postprocess), ms: " + tm.getTimeMilli()); objectDetector.visualize(img, results, true, false); } gameObject.transform.localScale = new Vector3(img.width(), img.height(), 1); float imageWidth = img.width(); float imageHeight = img.height(); float widthScale = (float)Screen.width / imageWidth; float heightScale = (float)Screen.height / imageHeight; if (widthScale < heightScale) { Camera.main.orthographicSize = (imageWidth * (float)Screen.height / (float)Screen.width) / 2; } else { Camera.main.orthographicSize = imageHeight / 2; } Imgproc.cvtColor(img, img, Imgproc.COLOR_BGR2RGB); Texture2D texture = new Texture2D(img.cols(), img.rows(), TextureFormat.RGB24, false); Utils.matToTexture2D(img, texture); gameObject.GetComponent().material.mainTexture = texture; }); StartCoroutine(getFilePathAsync_0_Coroutine); ///////////////////// } } /// /// Raises the webcam texture to mat helper initialized event. /// public void OnWebCamTextureToMatHelperInitialized() { Debug.Log("OnWebCamTextureToMatHelperInitialized"); Mat webCamTextureMat = webCamTextureToMatHelper.GetMat(); texture = new Texture2D(webCamTextureMat.cols(), webCamTextureMat.rows(), TextureFormat.RGBA32, false); Utils.matToTexture2D(webCamTextureMat, texture); gameObject.GetComponent().material.mainTexture = texture; gameObject.transform.localScale = new Vector3(webCamTextureMat.cols(), webCamTextureMat.rows(), 1); Debug.Log("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation); if (fpsMonitor != null) { fpsMonitor.Add("width", webCamTextureMat.width().ToString()); fpsMonitor.Add("height", webCamTextureMat.height().ToString()); fpsMonitor.Add("orientation", Screen.orientation.ToString()); } float width = webCamTextureMat.width(); float height = webCamTextureMat.height(); float widthScale = (float)Screen.width / width; float heightScale = (float)Screen.height / height; if (widthScale < heightScale) { Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2; } else { Camera.main.orthographicSize = height / 2; } bgrMat = new Mat(webCamTextureMat.rows(), webCamTextureMat.cols(), CvType.CV_8UC3); } /// /// Raises the webcam texture to mat helper disposed event. /// public void OnWebCamTextureToMatHelperDisposed() { Debug.Log("OnWebCamTextureToMatHelperDisposed"); if (bgrMat != null) bgrMat.Dispose(); if (texture != null) { Texture2D.Destroy(texture); texture = null; } } /// /// Raises the webcam texture to mat helper error occurred event. /// /// Error code. public void OnWebCamTextureToMatHelperErrorOccurred(WebCamTextureToMatHelper.ErrorCode errorCode) { Debug.Log("OnWebCamTextureToMatHelperErrorOccurred " + errorCode); } // Update is called once per frame void Update() { if (webCamTextureToMatHelper.IsPlaying() && webCamTextureToMatHelper.DidUpdateThisFrame()) { Mat rgbaMat = webCamTextureToMatHelper.GetMat(); if (objectDetector == null) { Imgproc.putText(rgbaMat, "model file is not loaded.", new Point(5, rgbaMat.rows() - 30), Imgproc.FONT_HERSHEY_SIMPLEX, 0.7, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false); Imgproc.putText(rgbaMat, "Please read console message.", new Point(5, rgbaMat.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 0.7, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false); } else { Imgproc.cvtColor(rgbaMat, bgrMat, Imgproc.COLOR_RGBA2BGR); //TickMeter tm = new TickMeter(); //tm.start(); Mat results = objectDetector.infer(bgrMat); //tm.stop(); //Debug.Log("YOLOXObjectDetector Inference time (preprocess + infer + postprocess), ms: " + tm.getTimeMilli()); Imgproc.cvtColor(bgrMat, rgbaMat, Imgproc.COLOR_BGR2RGBA); objectDetector.visualize(rgbaMat, results, false, true); } Utils.matToTexture2D(rgbaMat, texture); } } /// /// Raises the destroy event. /// void OnDestroy() { webCamTextureToMatHelper.Dispose(); if (objectDetector != null) objectDetector.dispose(); Utils.setDebugMode(false); #if UNITY_WEBGL if (getFilePath_Coroutine != null) { StopCoroutine(getFilePath_Coroutine); ((IDisposable)getFilePath_Coroutine).Dispose(); } #endif } /// /// Raises the back button click event. /// public void OnBackButtonClick() { SceneManager.LoadScene("OpenCVForUnityExample"); } /// /// Raises the play button click event. /// public void OnPlayButtonClick() { webCamTextureToMatHelper.Play(); } /// /// Raises the pause button click event. /// public void OnPauseButtonClick() { webCamTextureToMatHelper.Pause(); } /// /// Raises the stop button click event. /// public void OnStopButtonClick() { webCamTextureToMatHelper.Stop(); } /// /// Raises the change camera button click event. /// public void OnChangeCameraButtonClick() { webCamTextureToMatHelper.requestedIsFrontFacing = !webCamTextureToMatHelper.requestedIsFrontFacing; } } } #endif