using OpenCVForUnity.CoreModule; using OpenCVForUnity.Features2dModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.Xfeatures2dModule { // C++: class AffineFeature2D /** * Class implementing affine adaptation for key points. * * A REF: FeatureDetector and a REF: DescriptorExtractor are wrapped to augment the * detected points with their affine invariant elliptic region and to compute * the feature descriptors on the regions after warping them into circles. * * The interface is equivalent to REF: Feature2D, adding operations for * REF: Elliptic_KeyPoint "Elliptic_KeyPoints" instead of REF: KeyPoint "KeyPoints". */ public class AffineFeature2D : Feature2D { protected override void Dispose(bool disposing) { try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) xfeatures2d_AffineFeature2D_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose(disposing); } } protected internal AffineFeature2D(IntPtr addr) : base(addr) { } // internal usage only public static new AffineFeature2D __fromPtr__(IntPtr addr) { return new AffineFeature2D(addr); } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // native support for java finalize() [DllImport(LIBNAME)] private static extern void xfeatures2d_AffineFeature2D_delete(IntPtr nativeObj); } }