bug fix
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4b32e29d93
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fe78e3cbe8
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@ -55,6 +55,8 @@ namespace Yoga
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if (YogaManager.Instance.CurrentEstimator.Check(ref img))//检测模型,将错误信息打印在图片上
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{
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if (YogaManager.Instance.RgbaMat != null)
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YogaManager.Instance.RgbaMat.Dispose();
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YogaManager.Instance.RgbaMat = img.clone();
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//打印
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@ -3,6 +3,7 @@ using OpenCVForUnity.UnityUtils;
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using Serenegiant.UVC;
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using System;
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using System.Collections;
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using UnityEngine;
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@ -10,10 +11,29 @@ namespace Yoga
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{
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public class MotionUSBCameraCaptureManager : CaptureManagerBase, IUVCDrawer
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{
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private Material _flipImg;
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private void Awake()
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{
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_flipImg = Resources.Load<Material>("Materials/Unlit_FlipHorizontal");
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InvokeRepeating("GCCollection", 0, 1f);
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}
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private void GCCollection()
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{
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StartCoroutine(CleanUp());
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}
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private IEnumerator CleanUp()
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{
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GC.Collect();
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yield return Resources.UnloadUnusedAssets();
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GC.Collect();
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}
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protected override Mat GetMat()
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{
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Mat img = null;
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LogPrint.Log("USB Camera!", PrintLevel.Normal);
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if (UVCManager.Instance != null &&
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UVCManager.Instance.GetAttachedDevices() != null && UVCManager.Instance.GetAttachedDevices().Count > 0)
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{
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@ -21,20 +41,19 @@ namespace Yoga
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for (int i = 0; i < devices.Count; i++)
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{
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UVCManager.CameraInfo device = devices[i];
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LogPrint.Log($"id:{i},pid:{device.Pid},vid:{device.Vid},deviceName:{device.DeviceName}");
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LogPrint.Log($"id:{i},pid:{device.Pid},vid:{device.Vid},deviceName:{device.DeviceName}", PrintLevel.Normal);
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}
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Texture picCaptured = null;
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var index = PlayerPrefs.GetInt("USBCameraIndex");
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if (index >= devices.Count) //数量超出时候改为默认第一个
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index = 0;
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//var index = PlayerPrefs.GetInt("USBCameraIndex");
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//if (index >= devices.Count || index < 0) //数量超出时候改为默认第一个
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// index = 0;
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picCaptured = devices[index].previewTexture;
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if (picCaptured == null)
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var device1 = devices.Find(d => d.DeviceName.Equals("/dev/bus/usb/002/008"));
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if (device1.previewTexture == null)
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throw new Exception("No preview Texture found!");
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Texture2D tmpTex = new Texture2D(UVCManager.Instance.DefaultWidth, UVCManager.Instance.DefaultHeight);
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Utils.textureToTexture2D(picCaptured, tmpTex);
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tmpTex = PictureUtility.HorizontalFlipTexture(tmpTex);//picCaptured texture水平反转
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var tmpTex = new Texture2D(UVCManager.Instance.DefaultWidth, UVCManager.Instance.DefaultHeight);
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textureToFlipTexture2D(device1.previewTexture, tmpTex);
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img = new Mat(UVCManager.Instance.DefaultHeight, UVCManager.Instance.DefaultWidth, CvType.CV_8UC3);
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Utils.texture2DToMat(tmpTex, img);
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}
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@ -42,12 +61,34 @@ namespace Yoga
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return img;
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}
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private void textureToFlipTexture2D(Texture texture, Texture2D texture2D)
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{
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if (texture == null)
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throw new ArgumentNullException("texture");
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if (texture2D == null)
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throw new ArgumentNullException("texture2D");
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if (texture.width != texture2D.width || texture.height != texture2D.height)
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throw new ArgumentException("texture and texture2D need to be the same size.");
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RenderTexture prevRT = RenderTexture.active;
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RenderTexture tempRT = RenderTexture.GetTemporary(texture.width, texture.height, 0, RenderTextureFormat.ARGB32);
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Graphics.Blit(texture, tempRT, _flipImg);
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RenderTexture.active = tempRT;
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texture2D.ReadPixels(new UnityEngine.Rect(0f, 0f, texture.width, texture.height), 0, 0, false);
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texture2D.Apply(false, false);
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RenderTexture.ReleaseTemporary(tempRT);
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RenderTexture.active = prevRT;
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}
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protected override void MatInitial()
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{
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if (UVCManager.Instance == null)
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throw new Exception("没有连接USB摄像头");
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Debug.LogWarning("USB Camera!");
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}
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#region UVC
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