34 lines
704 B
C#
34 lines
704 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class TexturesSequenceFrame : MonoBehaviour
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{
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public Sprite[] sprites;
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public Image image;
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public float fps = 12;
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float timer = 0;
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int currentIndex = 0;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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float time = 1 / fps;
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timer += Time.deltaTime;
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if (timer >= time)
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{
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currentIndex += 1;
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currentIndex %= sprites.Length;
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timer -= time;
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}
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image.sprite = sprites[currentIndex];
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}
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}
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